P+ - Ice Climbers - Subaction - SpecialHiThrow

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Stats

IASA: None
Subaction Index: 0x1da

Scripts

Main

  1. AsyncWait(12.0)
  2. BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }

GFX

  1. GraphicEffect(GraphicEffect { graphic: 33, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.8, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })

SFX

    Other

    1. SlopeContourStand { leg_bone_parent: 2 }
    2. AsyncWait(7.0)
    3. Rumble { unk1: 13, unk2: 0 }